Monday, December 5, 2011

Still working

Still working a little on the side for that work I mentioned in the last update. Personal projects are still on standby for now, especially since they're just learning exercise anyways. Real progress will come when I get that Game Maker Studio.

Anyways, here's an example of some of the terrain I've been playing with making.

Monday, November 21, 2011

More work!

Well, a lot of my time has been eaten up by Skyrim, so I haven't gotten much more done with StencylWorks yet, but I am being commissioned to do some terrain work for a FaceBook game and will post some images when I am done, at the discretion of my "employer" (I can only assume it would be ok, but never hurts to make sure first).

So keep an eye out for those updates as well.

Saturday, November 5, 2011

Still learning!

This weekend I am working with Stencylworks while I wait for Game maker Studio to be released (so I can export for iOS and Android).

It's weird working in this type of platform when I am used to Unity and Unreal, but for publishing games on multiple mediums without shilling out money I don't have this seems to work fine for now.

 So behold the horrifying test scene I did. I may post some playable scenes in the future, but right now it's just screenshots.

Monday, October 31, 2011

I got it working!

Yay! Now I have a proper blog that is conveniently linked to my main google account.

Be prepared for progress updates as I learn my way through programs like Unity (with coding), GameMaker and StencylWorks.